EscherSketch began as an experiment in natural interaction design and became a project all of its own. At the current time, it is a simple showcase of a gesture-driven interface, where players must draw shapes on their screen in order to interact with the world. The development version available for download represents an outdated build of the system, but shows the possibilities of it by providing several attacks which are activated through gestures. The system allows for complex gesture recognition, including hard edged and curved shapes as well as multiple glyph gestures.